Modifying alpha channels is probably one of the things I do most when compositing. I’ve found Nuke’s Erode and Dialate nodes to be a bit too limiting and slow for many of these operations. So I made this lightweight tool for growing and shrinking the alpha channel. It works well for both small adjustments, like “leaning” the center of a gradient slightly towards one side, and big modifications.

☢️ Available on Nukepedia here

Also useful for things such as:

  • Despotting a key
  • Smoothing out jagged edges
  • Making big mask expansions/contractions
  • Pre-processing alpha for edge extension

Changelog

v1.1

  • Fixed a bug that caused the alpha to change wrongly when weight < 0 even if hardness = 0
  • Improved accuracy especially when dealing with large, blurry areas

How to use

First you “prep” the alpha channel to only show what you want to use as a base:

demo01.gif

Then you “bend” the result of prep to grow or shrink and add some blur if needed:

demo02.gif

Modifying a simple linear ramp illustrates how the hardness and weight knobs affect gradients:

demo03.gif

Inner workings

v1.0_nodegraph.png

Runs on Blur and Grade nodes so it’s simple and fast